DC’S Emporium
(Personal Work)
Goals: Create a Mobile storefront that aims to rival other stores in the same market. Research storefronts that match my intended market and find their flaws and improve them
Process: For this application I wanted to explore the market of retro gaming. Multiple platforms that I researched for this assignment had many user flaws within their programs, making the shopping experience complicated. I took that research and began wire framing my concepts, deciding what pages and items should exist on the application to make the experience user friendly and successful. Once the wire framing stage was complete, I fully created a design system and began a high-fidelity mockup of the application. Elements such as a menu bar, Icons, Buttons, Product Pages, Category Pages, and much more was created to fully realize my concept. All of these items were later prototyped and included in the high fidelity version.
Audience: The audience intended for this application is meant for all ages, from adults who miss the classics to the children looking for the new popular gaming experience.